Showing posts with label KoW. Show all posts
Showing posts with label KoW. Show all posts

Wednesday, May 04, 2011

Procrastinating

This is my favorite activity in the world. I am now engaging in it by writing in this blog and alternating between watching a crazy English lady twitching and singing and watching some crazy japanese people twitching and attempting to sing.

It's all really very entertaining.

Anyway, the actual reason for this entry is the following drawing ( I should be translating but posting drawings online sounds like a better idea for some reason):


I'm fiddling around with proportions in an effort to once more procrastinate on the homework Derrewyn asigned me for working out the problems on the drawing below this one. I should be drawing hips and kidnapping goths with fancy boots but I much rather attempt to figure out how much taller Mitsu is than Elaine
(not that she is in anyway tall.) I'm getting pretty good at those stupid boots and I seem to enjoy drawing Elaine in skinny 80s jeans. I keep getting the slight suspicion that Elaine should be tinier and Mitsu taller but honestly, how am I gonna do that without making them look completely ridiculous? At least this is good practice for the kissing drawing!


(I have in fact actually been working on my Derre!homework, there's just not enough of it to merit a post yet. And Elaine and Mitsu are just so CUTE.)

Friday, March 25, 2011

Character Designs

I was getting sick of working with characters I barely knew, who didn't belong to me and had very little development possibilities in the immediate future. So during the last couple of months, in an attempt to get over my art rut, I've decided to go back to some of my old favorites.

I've been retooling my old RPG character Elaine a bit, just to make her features a little more clear in my head (you know, beyond "tiny, curly-haired and turned up nose"). I tend to use actor screencaps as models for the first batch of sketches and then refer to that batch for further attempts. I know it's a bit lazy and I feel sort of a cheat but it does help me with a number o things; amongst them the very problematic issue of expressions.

So long story short, Elaine has been revamped using a tiny Jodie Foster as reference (I just had to! It was that lovely bump on her nose!). Which means I had the pleasure of watching "The Little Girl Who Lives Down The Lane" over and over again in an attempt to get some good screencaps. Die Martin Sheen, DIE!



This has been particularily interesting because I'm going to start working on a character design for Elaine's father. Most of my lame excuses regarding her lack of resemblance to her mother went along the lines of "meh, she looks like her dad!". Well, now I'm going to have to put my money where my mouth is.


Aside from Elaine, who is so oooold, ooold that she should be senile already, I've been working on a character design for one of my boyfriend's most endearing creations. He's newer (and of course hipper) and of Asian descent; which means I got to work outside of my comfort zone for a change. Big Japanese man with a beard. I can't get more uncomfortable than that. Fortunately for me, my boyfriend is not a hack and kinda had a model in mind for his character already. This made getting screencaps a lot simpler.

Kenta Kiritani was the chosen model for Mitsurugi Moto, a character originally made for the L5R setting and later adapted to a couple of other games. I got all my screencaps from the movie "Beck" and was very glad because Mr. Kiritani pulls a lot of very interesting faces in that movie.


So quite a bit of work buuuut the problem is I'm still slacking. I should be working on some full-body drawings so  I can fiddle around with clothing and proportions. Mitsurugi is BIG and Elaine is a tiny thing and I hope to draw them kissing at some point so I forsee a nightmare of proportions in my future. Sighs. Back to translating before getting all obssessed over drawings.